Wednesday, October 26, 2011
I've been busy with learning Maya, the ups and downs. Here's a lighting assignment that I still have to work on, but I thought I might want to showcase it. I'm starting to understand how surface shaders bounce light, and how I want my lights to be like.... if that makes sense. I have no knowledge in lighting, but it's something you can always learn. For now, I'm still working on trial and error and trying to see what looks nice.